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The Smart Cycle by Fisher Price
The outdoors isn't the only place your
kids can safely break a sweat. Now they can utilize their minds and
bodies with Smart Cycle by Fisher Price! Playing video games and
exercise combine to form one activity with the Smart Cycle. It's a
stationary cycle, a game console, and a classroom all in one. Your
child can play and learn at the same time.
It's both an advantage and a disadvantage that the Smart Cycle
doesn't need a separate game console for its games. You can plug it
directly into your TV or VCR, insert a game "key," and your child is
off to the games. However, this also means that you have a limited
range of game
choices and can't use the bike's controls to play another game
system's games.
Smart Cycle is designed for kids ages three to six. The child sits
in the seat of the bike and pedals to continue the game and steers
through it by using the handlebars. There is also a joystick with
large, colorful buttons for use with the games and learning
material. The handlebars do not adjust for a child's height,
something that
should be considered in future models. The seat does adjust for
height.
The included racing game involves a race along roadways, during
which your child can try to catch letters of the alphabet as he or
she rides the bike. This is meant to teach stamina and the willpower
to keep going and finish the race. Obstacles along the way include
splash puddles and sharp corners; your kid will need to learn the
right moves to stay in the game! Other games come with the Smart
Cycle as well, including "Shape Lake," where kids can learn about
different shapes, and "Math Mountain," where they can practice
counting numbers. There is also a two-person car racing game in
which kids can compete against each other, and a journal for
snapshot compilations of completed exercises on the Smart Cycle.
Smart Cycle's joystick is a way for children to continue to use the
system when their legs become tired. The idea behind this is that
the mind tires more slowly than the body, and it's better for kids
to continue to learn rather than to leave the game console entirely.
The concern with this is that some children will only want to play
the non-aerobic games, but it's too soon to tell whether this
concern has any merit.
If he or she longs for more games, there are several optional game
cartridges sold separately that you can buy. These games include
popular commercial brand characters like SpongeBob SquarePants, Dora
the Explorer, Barbie, and Hot Wheels, because Barbie and Hot Wheels
are a two-for-one deal in case you have a boy and a girl.
Assembly is about as simple as it gets. The instruction manual is
straightforward. All you need is a Phillips head screwdriver and
four D batteries. You will need to buy the batteries separately. The
same red, white and yellow audio and video plug outlets that you
would use for game consoles, VCRs and DVD-Rs are the only plugs you
need on you television. The Smart Cycle is 26.7" long, 18.5" wide,
and 25.1" wide. It can hold up to 200 lbs.
As for ease of use, the instruction booklet is vital to
understanding how to play the video games. There are no built-in
tutorials for kids to follow on-screen. This is a downside, as
parents will need to help kids remember what to do to use the bike
in the beginning. However, once you go over the steps a couple of
times, kids will know what to do on their own, and the Smart Cycle
isn't too easy or too difficult to control, which should result in
lasting interest in using it.
Smart Cycle has enough different games to supply day after day of
fun exercise and learning. The extra game cartridges with popular
characters are what will send this system flying off the shelves
before winter break starts.
Order
yours now! |
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